And then where do you apply that technology? Do you want to apply it on current existing hardware or platforms, or do you want to wait for the next platform? And then what’s the right gameplay experience with that? There’s a host of factors that goes into it, and it’s something we’re always looking at.”ĭoug Bowser actually made similar comments last December during an interview with Polygon. "It’s how specifically can technology enhance a gameplay experience. It’s not technology for technology’s sake. “We are always looking at technology and how technology can enhance gameplay experiences.
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